

*ALPHA* - In development, not currently open for public download, PM author for more info/apply to be a tester
#Al adventurers logsheet Pc#
I plan to include an adventure logsheet on each PC token, that can be exported as a txt file for printing purposes.įRAMEWORK STATUS (AS POSTED WITH FW NAME) Current version only supports single class characters, but multiclass upgrades are being developed. It is a character sheet style framework, see Dervish's FW for more details. The D&D Adventurers League Framework is a 5e framework using the rules to make PCs legal for play in D&D AL. ( Formated for Working within D&D Adventurers League)Īlong with the help from the Faerûnian Outlaws Wolf42: Bag o' Tricks, & General Coding Help It is in no way essential for these to be undertaken, even if you do take the factions, but since your faction rep directly equates to your ability to buy magic items it's worth at least being aware.Before I get to far into this I just want to give a thank you to a few names, either your macros, frameworks, or ideas have inspired me into starting this project thank you! If you don't mind starting with the official gear, I can promise you that a Longbow will be available to you within short order of starting.įactions: Since some of you are making fresh characters, I'll mention that the Emerald Enclave have a faction mission in DDAL05-06, if we continue onto 07, then Harpers have a faction mission. Since we're mostly level 1, and if we stay at 5 character, I'll set us to "Very Weak" for the first couple of encounters and eyeball how well you Not sure about swapping gear, official Players Guide for AL says you just get the starting gear, for a non-AL game I certainly wouldn't have an issue with it. Options from the DMG are not allowed (so no Aasimar, death domain etc (though Aasimar are in Volo's guide,I think).Īdventure says that it is optimised for 5 3rd level characters, but unlike what I've seen of PFS, AL has both recommended adjustments and allows on-the-fly adjustments to the difficulty level.

If anyone uses anything from Volo's be warned that I don't yet have it, but I'm willing to go on trust that you are doing your stats etc correctly.

Notably you can use the PHB + One Of the other books (from EE Players Guide, Sword Coast or Volo's Guide to Monsters). Also note that you need to follow the guidance in the AL Players Guide. I'd probably just say yes, and make a note of it on the Logsheet.ĪL DM has answered nicely, but my input below:ġst-4th level characters, AL is designed to have a mix and 5e doesn't seem to fair too badly with mixed power levels, as the power-escalation seems a little more muted than 3E/PF. I don't know how spinningdice will rule it, but these are the rules for organized play. Not doing so risks you losing equipment or being forced to use a different character if that DM is a stickler about it. If you want to change gear from there, then when the adventure starts, you can sell and buy as normal, so long as the adventure allows it.Īnd it all has to be logged on the Logsheet and tracked, so you can take it to another DM for Adventurers League and there's no question for what happened. You must start with the gear from your starting class and background. This is organized play, and you cannot switch out gear in organized play for free. (A crossbow strikes me as more 5E Ranger-y to me, but then again I'm not that bright. Quote: Also, odd question: Is it okay to allow my Ranger to start with a crossbow instead of a longbow? They both cost 50gp and I've never seen the problem with it, but I thought I'd ask first.
